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I am at a total loss as to what to do, and hope I can get some help here. fbx exporter on the same settings, it works perfectly fine, with all the animation solutions available. The odd thing is, I open up an older animation (just some unrelated animated piece), and when I import that into Unity using the exact same. When I import anything into Unity, it works fine, all the geometry and textures come in fine, but when I import an animation, it will just disappear as soon as I go into Play mode. I use 3DS Max 2010, and export models in the. I apologize in advance if this is a remedial problem, but I haven't had much luck finding a solution to my problem.
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